_IS_SCRIPTED_CONVERSATION_CREATED
Hash
0xD89504D9D7D5057DRuntime name
IsScriptedConversationCreatedNamespaceAUDIO
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_SCRIPTED_CONVERSATION_CREATED(const char* convoRoot);Parameters
| Name | Type | Description |
|---|---|---|
convoRoot | const char* | — |
Returns BOOL
Usage
local retval = IsScriptedConversationCreated(convoRoot)
-- always works, by hash
local retval = Citizen.InvokeNative(0xD89504D9D7D5057D, convoRoot, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsScriptedConversationCreated(convoRoot);
// by hash
const retval = Citizen.invokeNative('0xD89504D9D7D5057D', convoRoot, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xD89504D9D7D5057D, convoRoot);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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