_0x0060B31968E60E41
shakeNames in script_rel: CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, POV_DRUNK_SHAKE, DRUNK_SHAKE, MINIGAME_TRAIN_SHAKE _IS_GAMEPLAY_*
Hash
0x0060B31968E60E41Runtime name
N_0x0060b31968e60e41NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207
Signature
BOOL _0x0060B31968E60E41(const char* shakeName);Parameters
| Name | Type | Description |
|---|---|---|
shakeName | const char* | — |
Returns BOOL
Description
shakeNames in script_rel: CORRECTOR_SHAKE, MINIGAME_BOUNTY_SHAKE, POV_DRUNK_SHAKE, DRUNK_SHAKE, MINIGAME_TRAIN_SHAKE
_IS_GAMEPLAY_*
Usage
local retval = N_0x0060b31968e60e41(shakeName)
-- always works, by hash
local retval = Citizen.InvokeNative(0x0060B31968E60E41, shakeName, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0x0060b31968e60e41(shakeName);
// by hash
const retval = Citizen.invokeNative('0x0060B31968E60E41', shakeName, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x0060B31968E60E41, shakeName);- This native has no known name, so the runtime exposes it only as
N_0x0060b31968e60e41(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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