RedM Natives

_0x04084490CC302CFB

Hash0x04084490CC302CFB
Runtime nameN_0x04084490cc302cfb
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x04084490CC302CFB();

Returns void

Usage

Lua
N_0x04084490cc302cfb()

-- always works, by hash
Citizen.InvokeNative(0x04084490CC302CFB)
JavaScript and C#
JavaScript
N_0x04084490cc302cfb();

// by hash
Citizen.invokeNative('0x04084490CC302CFB');
C#
Function.Call((Hash)0x04084490CC302CFB);
  • This native has no known name, so the runtime exposes it only as N_0x04084490cc302cfb (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.