RedM Natives

_0x3C486E334520579D

Hash0x3C486E334520579D
Runtime nameN_0x3c486e334520579d
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x3C486E334520579D();

Returns void

Usage

Lua
N_0x3c486e334520579d()

-- always works, by hash
Citizen.InvokeNative(0x3C486E334520579D)
JavaScript and C#
JavaScript
N_0x3c486e334520579d();

// by hash
Citizen.invokeNative('0x3C486E334520579D');
C#
Function.Call((Hash)0x3C486E334520579D);
  • This native has no known name, so the runtime exposes it only as N_0x3c486e334520579d (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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