RedM Natives

_0x632BE8D84846FA56

Zooms in the gameplay camera to the next zoom level?

Hash0x632BE8D84846FA56
Runtime nameN_0x632be8d84846fa56
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x632BE8D84846FA56();

Returns void

Description

Zooms in the gameplay camera to the next zoom level?
USE_* - WAS_*

Usage

Lua
N_0x632be8d84846fa56()

-- always works, by hash
Citizen.InvokeNative(0x632BE8D84846FA56)
JavaScript and C#
JavaScript
N_0x632be8d84846fa56();

// by hash
Citizen.invokeNative('0x632BE8D84846FA56');
C#
Function.Call((Hash)0x632BE8D84846FA56);
  • This native has no known name, so the runtime exposes it only as N_0x632be8d84846fa56 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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