RedM Natives

_0x6CAB0BA160B168D2

Hash0x6CAB0BA160B168D2
Runtime nameN_0x6cab0ba160b168d2
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x6CAB0BA160B168D2();

Returns void

Usage

Lua
N_0x6cab0ba160b168d2()

-- always works, by hash
Citizen.InvokeNative(0x6CAB0BA160B168D2)
JavaScript and C#
JavaScript
N_0x6cab0ba160b168d2();

// by hash
Citizen.invokeNative('0x6CAB0BA160B168D2');
C#
Function.Call((Hash)0x6CAB0BA160B168D2);
  • This native has no known name, so the runtime exposes it only as N_0x6cab0ba160b168d2 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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