RedM Natives

_0x7E40A01B11398FCB

Hash0x7E40A01B11398FCB
Runtime nameN_0x7e40a01b11398fcb
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x7E40A01B11398FCB();

Returns void

Usage

Lua
N_0x7e40a01b11398fcb()

-- always works, by hash
Citizen.InvokeNative(0x7E40A01B11398FCB)
JavaScript and C#
JavaScript
N_0x7e40a01b11398fcb();

// by hash
Citizen.invokeNative('0x7E40A01B11398FCB');
C#
Function.Call((Hash)0x7E40A01B11398FCB);
  • This native has no known name, so the runtime exposes it only as N_0x7e40a01b11398fcb (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.