RedM Natives

_0x8B1A5FE7E41E52B2

Hash0x8B1A5FE7E41E52B2
Runtime nameN_0x8b1a5fe7e41e52b2
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1311

Signature

Any _0x8B1A5FE7E41E52B2();

Returns Any

Usage

Lua
local retval = N_0x8b1a5fe7e41e52b2()

-- always works, by hash
local retval = Citizen.InvokeNative(0x8B1A5FE7E41E52B2, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0x8b1a5fe7e41e52b2();

// by hash
const retval = Citizen.invokeNative('0x8B1A5FE7E41E52B2', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x8B1A5FE7E41E52B2);
  • This native has no known name, so the runtime exposes it only as N_0x8b1a5fe7e41e52b2 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.