RedM Natives

_0xEF9A3132A0AA6B19

Hash0xEF9A3132A0AA6B19
Runtime nameN_0xef9a3132a0aa6b19
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xEF9A3132A0AA6B19();

Returns Any

Usage

Lua
local retval = N_0xef9a3132a0aa6b19()

-- always works, by hash
local retval = Citizen.InvokeNative(0xEF9A3132A0AA6B19, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xef9a3132a0aa6b19();

// by hash
const retval = Citizen.invokeNative('0xEF9A3132A0AA6B19', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xEF9A3132A0AA6B19);
  • This native has no known name, so the runtime exposes it only as N_0xef9a3132a0aa6b19 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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