RedM Natives

_0xF824530B612FE0CE

Hash0xF824530B612FE0CE
Runtime nameN_0xf824530b612fe0ce
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xF824530B612FE0CE();

Returns Any

Usage

Lua
local retval = N_0xf824530b612fe0ce()

-- always works, by hash
local retval = Citizen.InvokeNative(0xF824530B612FE0CE, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xf824530b612fe0ce();

// by hash
const retval = Citizen.invokeNative('0xF824530B612FE0CE', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xF824530B612FE0CE);
  • This native has no known name, so the runtime exposes it only as N_0xf824530b612fe0ce (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.