RedM Natives

DESTROY_ALL_CAMS

BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.

Hash0x163600D6E136C9F8
Runtime nameDestroyAllCams
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8E5FB15663F79120

Signature

void DESTROY_ALL_CAMS(BOOL p0);

Parameters

NameTypeDescription
p0BOOL—

Returns void

Description

BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.

Usage

Lua
DestroyAllCams(p0)

-- always works, by hash
Citizen.InvokeNative(0x163600D6E136C9F8, p0)
JavaScript and C#
JavaScript
DestroyAllCams(p0);

// by hash
Citizen.invokeNative('0x163600D6E136C9F8', p0);
C#
Function.Call((Hash)0x163600D6E136C9F8, p0);

Sources

alloc8or RDR3 NativeDB

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