RedM Natives

GET_LETTER_BOX_RATIO

More info: see HAS_LETTER_BOX

Hash0xA2B1C7EF759A63CE
Runtime nameGetLetterBoxRatio
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207

Signature

float GET_LETTER_BOX_RATIO();

Returns float

Description

More info: see HAS_LETTER_BOX

Usage

Lua
local retval = GetLetterBoxRatio()

-- always works, by hash
local retval = Citizen.InvokeNative(0xA2B1C7EF759A63CE, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = GetLetterBoxRatio();

// by hash
const retval = Citizen.invokeNative('0xA2B1C7EF759A63CE', Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0xA2B1C7EF759A63CE);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.