RedM Natives

IS_SCREEN_FADED_IN

Hash0x37F9A426FBCF4AF2
Runtime nameIsScreenFadedIn
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5A859503B0C08678

Signature

BOOL IS_SCREEN_FADED_IN();

Returns BOOL

Usage

Lua
local retval = IsScreenFadedIn()

-- always works, by hash
local retval = Citizen.InvokeNative(0x37F9A426FBCF4AF2, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsScreenFadedIn();

// by hash
const retval = Citizen.invokeNative('0x37F9A426FBCF4AF2', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x37F9A426FBCF4AF2);

Sources

alloc8or RDR3 NativeDB

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