RedM Natives

SET_FIRST_PERSON_AIM_CAM_RELATIVE_HEADING_LIMITS_THIS_UPDATE

Hash0x05BD5E4088B30A66
Runtime nameSetFirstPersonAimCamRelativeHeadingLimitsThisUpdate
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x2F7F2B26DD3F18EE

Signature

void SET_FIRST_PERSON_AIM_CAM_RELATIVE_HEADING_LIMITS_THIS_UPDATE(float p0, float p1);

Parameters

NameTypeDescription
p0float—
p1float—

Returns void

Usage

Lua
SetFirstPersonAimCamRelativeHeadingLimitsThisUpdate(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x05BD5E4088B30A66, p0, p1)
JavaScript and C#
JavaScript
SetFirstPersonAimCamRelativeHeadingLimitsThisUpdate(p0, p1);

// by hash
Citizen.invokeNative('0x05BD5E4088B30A66', p0 + 0.0000001, p1 + 0.0000001);
C#
Function.Call((Hash)0x05BD5E4088B30A66, p0, p1);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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