RedM Natives

SET_FIRST_PERSON_AIM_CAM_RELATIVE_PITCH_LIMITS_THIS_UPDATE

Old name: _SET_FIRST_PERSON_CAM_PITCH_RANGE

Hash0x715B7F5E8BED32A2
Runtime nameSetFirstPersonAimCamRelativePitchLimitsThisUpdate
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xBCFC632DB7673BF0

Signature

void SET_FIRST_PERSON_AIM_CAM_RELATIVE_PITCH_LIMITS_THIS_UPDATE(float p0, float p1);

Parameters

NameTypeDescription
p0float—
p1float—

Returns void

Description

Old name: _SET_FIRST_PERSON_CAM_PITCH_RANGE

Usage

Lua
SetFirstPersonAimCamRelativePitchLimitsThisUpdate(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x715B7F5E8BED32A2, p0, p1)
JavaScript and C#
JavaScript
SetFirstPersonAimCamRelativePitchLimitsThisUpdate(p0, p1);

// by hash
Citizen.invokeNative('0x715B7F5E8BED32A2', p0 + 0.0000001, p1 + 0.0000001);
C#
Function.Call((Hash)0x715B7F5E8BED32A2, p0, p1);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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