RedM Natives

SET_GAMEPLAY_PED_HINT

Hash0x90FB951648851733
Runtime nameSetGameplayPedHint
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x2B486269ACD548D3

Signature

void SET_GAMEPLAY_PED_HINT(Ped p0, float x1, float y1, float z1, BOOL p4, Any p5, Any p6, Any p7);

Parameters

NameTypeDescription
p0Ped—
x1float—
y1float—
z1float—
p4BOOL—
p5Any—
p6Any—
p7Any—

Returns void

Usage

Lua
SetGameplayPedHint(p0, x1, y1, z1, p4, p5, p6, p7)

-- always works, by hash
Citizen.InvokeNative(0x90FB951648851733, p0, x1, y1, z1, p4, p5, p6, p7)
JavaScript and C#
JavaScript
SetGameplayPedHint(p0, x1, y1, z1, p4, p5, p6, p7);

// by hash
Citizen.invokeNative('0x90FB951648851733', p0, x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, p4, p5, p6, p7);
C#
Function.Call((Hash)0x90FB951648851733, p0, x1, y1, z1, p4, p5, p6, p7);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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