RedM Natives

FIND_NEXT_OBJECT

Hash0x4E129DBF
Runtime nameFindNextObject
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL FIND_NEXT_OBJECT(int findHandle, Entity* outEntity);

Parameters

NameTypeDescription
findHandleint—
outEntityEntity*—

Returns BOOL

Usage

Lua
local retval, outEntity = FindNextObject(findHandle, outEntity)

-- always works, by hash
local retval, outEntity = Citizen.InvokeNative(0x4e129dbf, findHandle, Citizen.PointerValueIntInitialized(outEntity), Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, outEntity] = FindNextObject(findHandle, outEntity);

// by hash
const [retval, outEntity] = Citizen.invokeNative('0x4e129dbf', findHandle, Citizen.pointerValueIntInitialized(outEntity), Citizen.returnResultAnyway());
C#
var outEntity = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x4e129dbf, findHandle, outEntity);
// outEntity.GetResult<int>()
  • The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.

Sources

Cfx.re native reference

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