RedM Natives

IS_DISABLED_RAW_KEY_PRESSED

Gets if the specified rawKeyIndex is pressed, even if the key is disabled with DISABLE_RAW_KEY_THIS_FRAME.

Hash0x1F7CBBAA
Runtime nameIsDisabledRawKeyPressed
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL IS_DISABLED_RAW_KEY_PRESSED(int rawKeyIndex);

Parameters

NameTypeDescription
rawKeyIndexint

Index of raw key from keyboard.

Returns BOOL — Returns bool value of pressed state.

Description

Cfx.re native reference

Gets if the specified rawKeyIndex is pressed, even if the key is disabled with DISABLE_RAW_KEY_THIS_FRAME.

Virtual key codes can be found here

Usage

Lua
local retval = IsDisabledRawKeyPressed(rawKeyIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x1f7cbbaa, rawKeyIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsDisabledRawKeyPressed(rawKeyIndex);

// by hash
const retval = Citizen.invokeNative('0x1f7cbbaa', rawKeyIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x1f7cbbaa, rawKeyIndex);

Examples

LUA · Cfx.re native reference
if IsDisabledRawKeyPressed(32) then -- KEY_SPACE
    print("Spacebar pressed")
end

Sources

Cfx.re native reference

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