RedM Natives

SET_RESOURCE_KVP_FLOAT_NO_SYNC

Nonsynchronous SET_RESOURCE_KVP_FLOAT operation; see FLUSH_RESOURCE_KVP.

Hash0x3517BFBE
Runtime nameSetResourceKvpFloatNoSync
NamespaceCFX
SideClient + server
NameOfficial
Docs

Signature

void SET_RESOURCE_KVP_FLOAT_NO_SYNC(char* key, float value);

Parameters

NameTypeDescription
keychar*

The key to set

valuefloat

The value to write

Returns void

Description

Usage

Lua
SetResourceKvpFloatNoSync(key, value)

-- always works, by hash
Citizen.InvokeNative(0x3517bfbe, key, value)
JavaScript and C#
JavaScript
SetResourceKvpFloatNoSync(key, value);

// by hash
Citizen.invokeNative('0x3517bfbe', key, value + 0.0000001);
C#
Function.Call((Hash)0x3517bfbe, key, value);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

Cfx.re native reference

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