RedM Natives

SET_VEHICLE_BODY_HEALTH

p2 often set to 1000.0 in the decompiled scripts.

Hash0x920C2517
Runtime nameSetVehicleBodyHealth
NamespaceCFX
SideServer
NameOfficial
Docs

Signature

void SET_VEHICLE_BODY_HEALTH(Vehicle vehicle, float value);

Parameters

NameTypeDescription
vehicleVehicle—
valuefloat—

Returns void

Description

Cfx.re native reference

p2 often set to 1000.0 in the decompiled scripts.

This is the server-side RPC native equivalent of the client native SET_VEHICLE_BODY_HEALTH.

Usage

Lua
SetVehicleBodyHealth(vehicle, value)

-- always works, by hash
Citizen.InvokeNative(0x920c2517, vehicle, value)
JavaScript and C#
JavaScript
SetVehicleBodyHealth(vehicle, value);

// by hash
Citizen.invokeNative('0x920c2517', vehicle, value + 0.0000001);
C#
Function.Call((Hash)0x920c2517, vehicle, value);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

See also

Sources

Cfx.re native reference

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