RedM Natives

TRIGGER_CLIENT_EVENT_INTERNAL

The backing function for TriggerClientEvent.

Hash0x2F7A49E6
Runtime nameTriggerClientEventInternal
NamespaceCFX
SideServer
NameOfficial
Docs

Signature

void TRIGGER_CLIENT_EVENT_INTERNAL(char* eventName, char* eventTarget, char* eventPayload, int payloadLength);

Parameters

NameTypeDescription
eventNamechar*—
eventTargetchar*—
eventPayloadchar*—
payloadLengthint—

Returns void

Description

Cfx.re native reference

The backing function for TriggerClientEvent.

Usage

Lua
TriggerClientEventInternal(eventName, eventTarget, eventPayload, payloadLength)

-- always works, by hash
Citizen.InvokeNative(0x2f7a49e6, eventName, eventTarget, eventPayload, payloadLength)
JavaScript and C#
JavaScript
TriggerClientEventInternal(eventName, eventTarget, eventPayload, payloadLength);

// by hash
Citizen.invokeNative('0x2f7a49e6', eventName, eventTarget, eventPayload, payloadLength);
C#
Function.Call((Hash)0x2f7a49e6, eventName, eventTarget, eventPayload, payloadLength);

Sources

Cfx.re native reference

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