_0x0FD3ECF9D0C8655F
Hash
0x0FD3ECF9D0C8655FRuntime name
N_0x0fd3ecf9d0c8655fNamespaceCRASHLOG
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
void _0x0FD3ECF9D0C8655F(const char* p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | const char* | — |
Returns void
Usage
N_0x0fd3ecf9d0c8655f(p0)
-- always works, by hash
Citizen.InvokeNative(0x0FD3ECF9D0C8655F, p0)JavaScript and C#
N_0x0fd3ecf9d0c8655f(p0);
// by hash
Citizen.invokeNative('0x0FD3ECF9D0C8655F', p0);Function.Call((Hash)0x0FD3ECF9D0C8655F, p0);- This native has no known name, so the runtime exposes it only as
N_0x0fd3ecf9d0c8655f(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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