_0x3A66F1963B223F61
Hash
0x3A66F1963B223F61Runtime name
N_0x3a66f1963b223f61NamespaceCRASHLOG
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
BOOL _0x3A66F1963B223F61(const char* p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | const char* | — |
Returns BOOL
Usage
local retval = N_0x3a66f1963b223f61(p0)
-- always works, by hash
local retval = Citizen.InvokeNative(0x3A66F1963B223F61, p0, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0x3a66f1963b223f61(p0);
// by hash
const retval = Citizen.invokeNative('0x3A66F1963B223F61', p0, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x3A66F1963B223F61, p0);- This native has no known name, so the runtime exposes it only as
N_0x3a66f1963b223f61(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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