_0xDA05310EA94DC8C6
Hash
0xDA05310EA94DC8C6Runtime name
N_0xda05310ea94dc8c6NamespaceCRASHLOG
SideClient
NameHash only
Docs
Since build1436
Not called by the game's own scripts — behaviour may be incomplete.
Signature
void _0xDA05310EA94DC8C6(const char* p0, const char* p1);Parameters
| Name | Type | Description |
|---|---|---|
p0 | const char* | — |
p1 | const char* | — |
Returns void
Description
unused = true
Usage
N_0xda05310ea94dc8c6(p0, p1)
-- always works, by hash
Citizen.InvokeNative(0xDA05310EA94DC8C6, p0, p1)JavaScript and C#
N_0xda05310ea94dc8c6(p0, p1);
// by hash
Citizen.invokeNative('0xDA05310EA94DC8C6', p0, p1);Function.Call((Hash)0xDA05310EA94DC8C6, p0, p1);- This native has no known name, so the runtime exposes it only as
N_0xda05310ea94dc8c6(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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