_0xF0D545C1EEAD614A
Hash
0xF0D545C1EEAD614ARuntime name
N_0xf0d545c1eead614aNamespaceCRASHLOG
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
BOOL _0xF0D545C1EEAD614A();Returns BOOL
Usage
local retval = N_0xf0d545c1eead614a()
-- always works, by hash
local retval = Citizen.InvokeNative(0xF0D545C1EEAD614A, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0xf0d545c1eead614a();
// by hash
const retval = Citizen.invokeNative('0xF0D545C1EEAD614A', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF0D545C1EEAD614A);- This native has no known name, so the runtime exposes it only as
N_0xf0d545c1eead614a(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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