_DATABINDING_ADD_DATA_GANG_ID
Hash
0x7D0F2014DB28DD00Runtime name
DatabindingAddDataGangIdNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Any _DATABINDING_ADD_DATA_GANG_ID(Any p0, const char* p1, Any gangId);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | const char* | — |
gangId | Any | — |
Returns Any
Usage
local retval = DatabindingAddDataGangId(p0, p1, gangId)
-- always works, by hash
local retval = Citizen.InvokeNative(0x7D0F2014DB28DD00, p0, p1, gangId, Citizen.ResultAsInteger())JavaScript and C#
const retval = DatabindingAddDataGangId(p0, p1, gangId);
// by hash
const retval = Citizen.invokeNative('0x7D0F2014DB28DD00', p0, p1, gangId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x7D0F2014DB28DD00, p0, p1, gangId);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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