RedM Natives

_DATABINDING_SET_TEMPLATED_UI_ITEM_LIST_SIZE

Hash0xFE74FA57E0CE6825
Runtime nameDatabindingSetTemplatedUiItemListSize
NamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _DATABINDING_SET_TEMPLATED_UI_ITEM_LIST_SIZE(Any p0, int p1);

Parameters

NameTypeDescription
p0Any—
p1int—

Returns void

Usage

Lua
DatabindingSetTemplatedUiItemListSize(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0xFE74FA57E0CE6825, p0, p1)
JavaScript and C#
JavaScript
DatabindingSetTemplatedUiItemListSize(p0, p1);

// by hash
Citizen.invokeNative('0xFE74FA57E0CE6825', p0, p1);
C#
Function.Call((Hash)0xFE74FA57E0CE6825, p0, p1);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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