RedM Natives

_VIRTUAL_COLLECTION_EXISTS

Hash0x37963B56755BFB35
Runtime nameVirtualCollectionExists
NamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Any _VIRTUAL_COLLECTION_EXISTS(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns Any

Usage

Lua
local retval = VirtualCollectionExists(p0)

-- always works, by hash
local retval = Citizen.InvokeNative(0x37963B56755BFB35, p0, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = VirtualCollectionExists(p0);

// by hash
const retval = Citizen.invokeNative('0x37963B56755BFB35', p0, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x37963B56755BFB35, p0);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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