_0xA8D970D8A72640A6
nullsub, doesn't do anything
Hash
0xA8D970D8A72640A6Runtime name
N_0xa8d970d8a72640a6NamespaceDEBUG
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
Any _0xA8D970D8A72640A6();Returns Any
Description
nullsub, doesn't do anything
Usage
local retval = N_0xa8d970d8a72640a6()
-- always works, by hash
local retval = Citizen.InvokeNative(0xA8D970D8A72640A6, Citizen.ResultAsInteger())JavaScript and C#
const retval = N_0xa8d970d8a72640a6();
// by hash
const retval = Citizen.invokeNative('0xA8D970D8A72640A6', Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xA8D970D8A72640A6);- This native has no known name, so the runtime exposes it only as
N_0xa8d970d8a72640a6(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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