_0x3EC28DA1FFAC9DDD
Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
Hash
0x3EC28DA1FFAC9DDDRuntime name
N_0x3ec28da1ffac9dddNamespaceENTITY
SideClient
NameHash only
Docs
Since build1207
Signature
BOOL _0x3EC28DA1FFAC9DDD(Entity entity1, Entity entity2, Any p2, Any p3);Parameters
| Name | Type | Description |
|---|---|---|
entity1 | Entity | — |
entity2 | Entity | — |
p2 | Any | — |
p3 | Any | — |
Returns BOOL
Description
Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
Usage
local retval = N_0x3ec28da1ffac9ddd(entity1, entity2, p2, p3)
-- always works, by hash
local retval = Citizen.InvokeNative(0x3EC28DA1FFAC9DDD, entity1, entity2, p2, p3, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0x3ec28da1ffac9ddd(entity1, entity2, p2, p3);
// by hash
const retval = Citizen.invokeNative('0x3EC28DA1FFAC9DDD', entity1, entity2, p2, p3, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x3EC28DA1FFAC9DDD, entity1, entity2, p2, p3);- This native has no known name, so the runtime exposes it only as
N_0x3ec28da1ffac9ddd(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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