RedM Natives

GET_ENTITY_PITCH

Hash0xEF355ABEFF7F5005
Runtime nameGetEntityPitch
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xD45DC2893621E1FE

Signature

float GET_ENTITY_PITCH(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns float

Usage

Lua
local retval = GetEntityPitch(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0xEF355ABEFF7F5005, entity, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = GetEntityPitch(entity);

// by hash
const retval = Citizen.invokeNative('0xEF355ABEFF7F5005', entity, Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0xEF355ABEFF7F5005, entity);

Sources

alloc8or RDR3 NativeDB

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