RedM Natives

GET_ENTITY_UPRIGHT_VALUE

Hash0x56398BE65160C3BE
Runtime nameGetEntityUprightValue
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x95EED5A694951F9F

Signature

float GET_ENTITY_UPRIGHT_VALUE(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns float

Usage

Lua
local retval = GetEntityUprightValue(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0x56398BE65160C3BE, entity, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = GetEntityUprightValue(entity);

// by hash
const retval = Citizen.invokeNative('0x56398BE65160C3BE', entity, Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0x56398BE65160C3BE, entity);

Sources

alloc8or RDR3 NativeDB

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