HAS_ENTITY_COLLIDED_WITH_ANYTHING
Hash
0xDF18751EC74F90FFRuntime name
HasEntityCollidedWithAnythingNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x8BAD02F0368D9E14Signature
BOOL HAS_ENTITY_COLLIDED_WITH_ANYTHING(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns BOOL
Usage
local retval = HasEntityCollidedWithAnything(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0xDF18751EC74F90FF, entity, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = HasEntityCollidedWithAnything(entity);
// by hash
const retval = Citizen.invokeNative('0xDF18751EC74F90FF', entity, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xDF18751EC74F90FF, entity);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.