IS_ENTITY_ATTACHED_TO_ANY_PED
Hash
0xC841153DED2CA89ARuntime name
IsEntityAttachedToAnyPedNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xB1632E9A5F988D11Signature
BOOL IS_ENTITY_ATTACHED_TO_ANY_PED(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns BOOL
Usage
local retval = IsEntityAttachedToAnyPed(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0xC841153DED2CA89A, entity, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsEntityAttachedToAnyPed(entity);
// by hash
const retval = Citizen.invokeNative('0xC841153DED2CA89A', entity, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xC841153DED2CA89A, entity);Sources
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