RedM Natives

IS_ENTITY_A_MISSION_ENTITY

Hash0x138190F64DB4BBD1
Runtime nameIsEntityAMissionEntity
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x0A7B270912999B3C

Signature

BOOL IS_ENTITY_A_MISSION_ENTITY(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns BOOL

Usage

Lua
local retval = IsEntityAMissionEntity(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0x138190F64DB4BBD1, entity, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsEntityAMissionEntity(entity);

// by hash
const retval = Citizen.invokeNative('0x138190F64DB4BBD1', entity, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x138190F64DB4BBD1, entity);

Sources

alloc8or RDR3 NativeDB

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