RedM Natives

IS_ENTITY_A_VEHICLE

Hash0xC3D96AF45FCCEC4C
Runtime nameIsEntityAVehicle
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x6AC7003FA6E5575E

Signature

BOOL IS_ENTITY_A_VEHICLE(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns BOOL

Usage

Lua
local retval = IsEntityAVehicle(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC3D96AF45FCCEC4C, entity, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsEntityAVehicle(entity);

// by hash
const retval = Citizen.invokeNative('0xC3D96AF45FCCEC4C', entity, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xC3D96AF45FCCEC4C, entity);

Sources

alloc8or RDR3 NativeDB

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