IS_ENTITY_STATIC
Hash
0x86468ADFA0F6B861Runtime name
IsEntityStaticNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x1218E6886D3D8327Signature
BOOL IS_ENTITY_STATIC(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns BOOL
Usage
local retval = IsEntityStatic(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0x86468ADFA0F6B861, entity, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsEntityStatic(entity);
// by hash
const retval = Citizen.invokeNative('0x86468ADFA0F6B861', entity, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x86468ADFA0F6B861, entity);Sources
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