RedM Natives

REMOVE_MODEL_HIDE

Hash0x3F38A98576F6213A
Runtime nameRemoveModelHide
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xD9E3006FB3CBD765

Signature

void REMOVE_MODEL_HIDE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—

Returns void

Usage

Lua
RemoveModelHide(p0, p1, p2, p3, p4, p5)

-- always works, by hash
Citizen.InvokeNative(0x3F38A98576F6213A, p0, p1, p2, p3, p4, p5)
JavaScript and C#
JavaScript
RemoveModelHide(p0, p1, p2, p3, p4, p5);

// by hash
Citizen.invokeNative('0x3F38A98576F6213A', p0, p1, p2, p3, p4, p5);
C#
Function.Call((Hash)0x3F38A98576F6213A, p0, p1, p2, p3, p4, p5);

See also

Sources

alloc8or RDR3 NativeDB

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