RedM Natives

SET_ENTITY_ALWAYS_PRERENDER

Hash0xACAD101E1FB66689
Runtime nameSetEntityAlwaysPrerender
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xACAD101E1FB66689

Signature

void SET_ENTITY_ALWAYS_PRERENDER(Entity entity, BOOL toggle);

Parameters

NameTypeDescription
entityEntity—
toggleBOOL—

Returns void

Usage

Lua
SetEntityAlwaysPrerender(entity, toggle)

-- always works, by hash
Citizen.InvokeNative(0xACAD101E1FB66689, entity, toggle)
JavaScript and C#
JavaScript
SetEntityAlwaysPrerender(entity, toggle);

// by hash
Citizen.invokeNative('0xACAD101E1FB66689', entity, toggle);
C#
Function.Call((Hash)0xACAD101E1FB66689, entity, toggle);

Sources

alloc8or RDR3 NativeDB

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