RedM Natives

_SET_ENTITY_ATTACHED_OFFSET

Applies and updates the positional offset of an entity relative to the entity it is attached to, while also controlling whether the offset is interpreted horizontally.

Hash0x16908E859C3AB698
Runtime nameSetEntityAttachedOffset
NamespaceENTITY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_ENTITY_ATTACHED_OFFSET(Entity entity, BOOL horizontalMode, float x, float y, float z);

Parameters

NameTypeDescription
entityEntity—
horizontalModeBOOL—
xfloat—
yfloat—
zfloat—

Returns void

Description

alloc8or RDR3 NativeDB

Applies and updates the positional offset of an entity relative to the entity it is attached to, while also controlling whether the offset is interpreted horizontally.
Typically used after ATTACH_ENTITY_TO_ENTITY.

VORPCORE RDR3natives

Applies and updates the positional offset of an entity relative to the entity it is attached to, while also controlling whether the offset is interpreted horizontally or vertically
This native is typically used after ATTACH_ENTITY_TO_ENTITY

Usage

Lua
SetEntityAttachedOffset(entity, horizontalMode, x, y, z)

-- always works, by hash
Citizen.InvokeNative(0x16908E859C3AB698, entity, horizontalMode, x, y, z)
JavaScript and C#
JavaScript
SetEntityAttachedOffset(entity, horizontalMode, x, y, z);

// by hash
Citizen.invokeNative('0x16908E859C3AB698', entity, horizontalMode, x + 0.0000001, y + 0.0000001, z + 0.0000001);
C#
Function.Call((Hash)0x16908E859C3AB698, entity, horizontalMode, x, y, z);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.