GET_NUMBER_OF_FIRES_IN_RANGE
Hash
0xF9617BC6FAE61E08Runtime name
GetNumberOfFiresInRangeNamespaceFIRE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x50CAD495A460B305Signature
int GET_NUMBER_OF_FIRES_IN_RANGE(float x, float y, float z, float radius);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
radius | float | — |
Returns int
Usage
local retval = GetNumberOfFiresInRange(x, y, z, radius)
-- always works, by hash
local retval = Citizen.InvokeNative(0xF9617BC6FAE61E08, x, y, z, radius, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetNumberOfFiresInRange(x, y, z, radius);
// by hash
const retval = Citizen.invokeNative('0xF9617BC6FAE61E08', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xF9617BC6FAE61E08, x, y, z, radius);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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