RedM Natives

GET_OWNER_OF_EXPLOSION_IN_ANGLED_AREA

Hash0x8002DDAB58594D78
Runtime nameGetOwnerOfExplosionInAngledArea
NamespaceFIRE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x14BA4BA137AF6CEC

Signature

Entity GET_OWNER_OF_EXPLOSION_IN_ANGLED_AREA(int explosionType, float x1, float y1, float z1, float x2, float y2, float z2, float radius);

Parameters

NameTypeDescription
explosionTypeint—
x1float—
y1float—
z1float—
x2float—
y2float—
z2float—
radiusfloat—

Returns Entity

Description

explosionType: see ADD_EXPLOSION

Usage

Lua
local retval = GetOwnerOfExplosionInAngledArea(explosionType, x1, y1, z1, x2, y2, z2, radius)

-- always works, by hash
local retval = Citizen.InvokeNative(0x8002DDAB58594D78, explosionType, x1, y1, z1, x2, y2, z2, radius, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetOwnerOfExplosionInAngledArea(explosionType, x1, y1, z1, x2, y2, z2, radius);

// by hash
const retval = Citizen.invokeNative('0x8002DDAB58594D78', explosionType, x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, radius + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x8002DDAB58594D78, explosionType, x1, y1, z1, x2, y2, z2, radius);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Enums and flags

Sources

alloc8or RDR3 NativeDB

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