IS_ENTITY_ON_FIRE
Hash
0x1BD7C371CE257C3ERuntime name
IsEntityOnFireNamespaceFIRE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x28D3FED7190D3A0BSignature
BOOL IS_ENTITY_ON_FIRE(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns BOOL
Usage
local retval = IsEntityOnFire(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0x1BD7C371CE257C3E, entity, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsEntityOnFire(entity);
// by hash
const retval = Citizen.invokeNative('0x1BD7C371CE257C3E', entity, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x1BD7C371CE257C3E, entity);Sources
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