GET_ANIMAL_TUNING_FLOAT_PARAM
Hash
0x4BC3ECFDA0297E27Runtime name
GetAnimalTuningFloatParamNamespaceFLOCK
SideClient
NameOfficial
Docs
Since build1207
Signature
float GET_ANIMAL_TUNING_FLOAT_PARAM(Ped animal, int index);Parameters
| Name | Type | Description |
|---|---|---|
animal | Ped | — |
index | int | — |
Returns float
Description
index: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eAnimalTuningFloats
https://github.com/femga/rdr3_discoveries/tree/master/AI/ANIMAL_TUNING_FLOAT_PARAMS
Usage
local retval = GetAnimalTuningFloatParam(animal, index)
-- always works, by hash
local retval = Citizen.InvokeNative(0x4BC3ECFDA0297E27, animal, index, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetAnimalTuningFloatParam(animal, index);
// by hash
const retval = Citizen.invokeNative('0x4BC3ECFDA0297E27', animal, index, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x4BC3ECFDA0297E27, animal, index);Enums and flags
- eAnimalTuningFloats 168 values
See also
Sources
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