RedM Natives

GET_ANIMAL_TUNING_FLOAT_PARAM

Hash0x4BC3ECFDA0297E27
Runtime nameGetAnimalTuningFloatParam
NamespaceFLOCK
SideClient
NameOfficial
Docs
Since build1207

Signature

float GET_ANIMAL_TUNING_FLOAT_PARAM(Ped animal, int index);

Parameters

NameTypeDescription
animalPed—
indexint—

Returns float

Description

index: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eAnimalTuningFloats
https://github.com/femga/rdr3_discoveries/tree/master/AI/ANIMAL_TUNING_FLOAT_PARAMS

Usage

Lua
local retval = GetAnimalTuningFloatParam(animal, index)

-- always works, by hash
local retval = Citizen.InvokeNative(0x4BC3ECFDA0297E27, animal, index, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = GetAnimalTuningFloatParam(animal, index);

// by hash
const retval = Citizen.invokeNative('0x4BC3ECFDA0297E27', animal, index, Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0x4BC3ECFDA0297E27, animal, index);

Enums and flags

See also

Sources

alloc8or RDR3 NativeDB

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