RedM Natives

_0xAFD3599A3CC5637D

Hash0xAFD3599A3CC5637D
Runtime nameN_0xafd3599a3cc5637d
NamespaceGANG
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xAFD3599A3CC5637D();

Returns Any

Usage

Lua
local retval = N_0xafd3599a3cc5637d()

-- always works, by hash
local retval = Citizen.InvokeNative(0xAFD3599A3CC5637D, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xafd3599a3cc5637d();

// by hash
const retval = Citizen.invokeNative('0xAFD3599A3CC5637D', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xAFD3599A3CC5637D);
  • This native has no known name, so the runtime exposes it only as N_0xafd3599a3cc5637d (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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