RedM Natives

_0x910E260AEAD855DE

Hash0x910E260AEAD855DE
Runtime nameN_0x910e260aead855de
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x910E260AEAD855DE();

Returns void

Usage

Lua
N_0x910e260aead855de()

-- always works, by hash
Citizen.InvokeNative(0x910E260AEAD855DE)
JavaScript and C#
JavaScript
N_0x910e260aead855de();

// by hash
Citizen.invokeNative('0x910E260AEAD855DE');
C#
Function.Call((Hash)0x910E260AEAD855DE);
  • This native has no known name, so the runtime exposes it only as N_0x910e260aead855de (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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