RedM Natives

_0x94B261F1F35293E1

nullsub, doesn't do anything

Hash0x94B261F1F35293E1
Runtime nameN_0x94b261f1f35293e1
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x94B261F1F35293E1(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
N_0x94b261f1f35293e1(p0)

-- always works, by hash
Citizen.InvokeNative(0x94B261F1F35293E1, p0)
JavaScript and C#
JavaScript
N_0x94b261f1f35293e1(p0);

// by hash
Citizen.invokeNative('0x94B261F1F35293E1', p0);
C#
Function.Call((Hash)0x94B261F1F35293E1, p0);
  • This native has no known name, so the runtime exposes it only as N_0x94b261f1f35293e1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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