RedM Natives

ANIMPOSTFX_IS_PRELOADING_BY_STACKHASH

Hash0x59EA80079B86D8C7
Runtime nameAnimpostfxIsPreloadingByStackhash
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL ANIMPOSTFX_IS_PRELOADING_BY_STACKHASH(Hash effectNameHash);

Parameters

NameTypeDescription
effectNameHashHash—

Returns BOOL

Usage

Lua
local retval = AnimpostfxIsPreloadingByStackhash(effectNameHash)

-- always works, by hash
local retval = Citizen.InvokeNative(0x59EA80079B86D8C7, effectNameHash, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = AnimpostfxIsPreloadingByStackhash(effectNameHash);

// by hash
const retval = Citizen.invokeNative('0x59EA80079B86D8C7', effectNameHash, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x59EA80079B86D8C7, effectNameHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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