_ADD_VEG_MODIFIER_ZONE
Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone Returns veg modifier handle
Hash
0xBD3324281E8B9933Runtime name
AddVegModifierZoneNamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _ADD_VEG_MODIFIER_ZONE(Volume volume, int p1, int flags, int p3);Parameters
| Name | Type | Description |
|---|---|---|
volume | Volume | — |
p1 | int | — |
flags | int | — |
p3 | int | — |
Returns int
Description
Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone
Returns veg modifier handle
Usage
local retval = AddVegModifierZone(volume, p1, flags, p3)
-- always works, by hash
local retval = Citizen.InvokeNative(0xBD3324281E8B9933, volume, p1, flags, p3, Citizen.ResultAsInteger())JavaScript and C#
const retval = AddVegModifierZone(volume, p1, flags, p3);
// by hash
const retval = Citizen.invokeNative('0xBD3324281E8B9933', volume, p1, flags, p3, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xBD3324281E8B9933, volume, p1, flags, p3);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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