RedM Natives

_SET_PLAYER_APPEAR_IN_PHOTO

Hash0x75D568607909333E
Runtime nameSetPlayerAppearInPhoto
NamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1232

Signature

void _SET_PLAYER_APPEAR_IN_PHOTO(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Usage

Lua
SetPlayerAppearInPhoto(player)

-- always works, by hash
Citizen.InvokeNative(0x75D568607909333E, player)
JavaScript and C#
JavaScript
SetPlayerAppearInPhoto(player);

// by hash
Citizen.invokeNative('0x75D568607909333E', player);
C#
Function.Call((Hash)0x75D568607909333E, player);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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